Imagine that the appearance of a book is part of the story it tells, as if it was an artefact created by the imaginary civilisation it describes. Book design becomes an aspect of what the science-fiction community calls ‘world-building’, and as such it applies the principle of ‘Show, don’t tell’ to the surface of the page itself. My fantasy novel Five Wounds uses design in exactly this way.
Thanks to Jason Weaver of Spike for arranging this.
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